Nov 09, 2005, 11:20 PM // 23:20
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#1
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Ascalonian Squire
Join Date: Sep 2005
Location: San Antonio, TX
Guild: The Rakers
Profession: R/N
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Suggestion: Character "Skill/Ability Sets"
I've been digging through the forums here for a while, but haven't found this suggestion, so I'm gonna post it. Don't hate on me if it's been posted a million times before.
I play a ranger, and like to change my build frequently depending on the situation. It would be nice to have savable character skill/ability sets. For instance, set up my abilities/skills for trapping as one set and save it. Then set up skills/abilities for PvP and save that. It could work much like Weapon Sets do now.
I have no idea what kind of problems adding this extra data storage would create for the developers, but it would be nice to be able to switch character builds quickly this way. Any thoughts or insights?
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Nov 10, 2005, 12:21 AM // 00:21
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#2
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Furnace Stoker
Join Date: Jun 2005
Guild: Quite Vulgar [FUN]
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/SIGNED!!!!
i want this to happen. i keep one slot open for pvp. if i had preset mods that i could save and bring up any time would save me 10-15 minutes to make a pvp character.
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Nov 10, 2005, 02:55 AM // 02:55
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#3
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Ascalonian Squire
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Suggested so many times already, but
/signed
anyway
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Nov 10, 2005, 05:17 PM // 17:17
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#4
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Jungle Guide
Join Date: Apr 2005
Location: Yorkshire, UK
Profession: R/Me
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yeah it was suggested tons, and unfortunately its not in. I would love this. Just a little extra thing where you can keep maybe 5 different builds in the bottom of your skill window. Go to town, press 'k' for skills, and either make up a new build or grab your favourite trapper/smiting/healing/nuking/tanking build in a second. Would make party forming a bit faster.
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Nov 10, 2005, 10:43 PM // 22:43
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#5
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Frost Gate Guardian
Join Date: May 2005
Guild: The Luckless Marauders [OOPS]
Profession: E/Mo
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If this has been suggested, why isn't it in?! Seems an obvious yet easy inclusion. Just as we have weapon slots, have build slots you can assign builds to. As GW is all about experimenting with combos, once you've found a combo you like it makes sense to bookmark it.
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Nov 10, 2005, 11:34 PM // 23:34
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#6
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Jungle Guide
Join Date: Apr 2005
Location: Yorkshire, UK
Profession: R/Me
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lol i know. it'd be like a pve equivalent of the 'ready made chars' in pvp (cept pvp could use it too ). Wouldn't unbalance anything. Just make it easier.
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Nov 11, 2005, 01:32 AM // 01:32
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#7
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Academy Page
Join Date: Nov 2005
Location: The Moon
Guild: Da Untouchables [Envy]
Profession: W/
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/signed
Great idea, i would enver have thought of it
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Nov 14, 2005, 04:33 AM // 04:33
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#8
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Lion's Arch Merchant
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/Signed
This would be great, especially if the attribute points would be assigned along with the skill set.
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Nov 14, 2005, 04:35 AM // 04:35
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#9
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Desert Nomad
Join Date: Mar 2005
Location: Canada, eh?
Guild: Legion Of Valhalla
Profession: E/
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Quote:
Originally Posted by MadOnion
/Signed
This would be great, especially if the attribute points would be assigned along with the skill set.
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quoted for my exact signing reason.
/SIGNED
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Nov 14, 2005, 07:57 AM // 07:57
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#10
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Forge Runner
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I'm sure if you searched through the forum a while you would find a topic about this, because its been suggested wayyy many times before, in fact there was a thread up here about it last night.
anyway, /resigned
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Nov 14, 2005, 08:18 AM // 08:18
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#11
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Black Beast of Aarrrrgghh
Join Date: May 2005
Location: The Netherlands
Guild: The Biggyverse [PLEB] // Servants of Fortuna [SoF]
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Quote:
Originally Posted by MadOnion
/Signed
This would be great, especially if the attribute points would be assigned along with the skill set.
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/signed
keep finding myself to switch builds...
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Nov 14, 2005, 05:06 PM // 17:06
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#12
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Desert Nomad
Join Date: Aug 2005
Guild: Scars Meadows [SMS], Retired Officer
Profession: W/
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the fact that it has been suggested so many times should clue anet in...
however, the issue is probably data storage and limiting players to a certain number of saveable attribute/skill sets. it would be nice to have them for your most often used builds though.
/resigned
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Nov 14, 2005, 09:49 PM // 21:49
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#13
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Krytan Explorer
Join Date: Aug 2005
Location: Scotland
Profession: W/Mo
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read my post "toggle complete skill sets" there are too many post with this idea poping up since I posted it and I havent found any posted before. I think this is a good idea that they all should be merged.
http://www.guildwarsguru.com/forum/s...ad.php?t=76186
Last edited by Battle Torn; Nov 15, 2005 at 10:04 AM // 10:04..
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Nov 15, 2005, 01:47 AM // 01:47
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#14
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Frost Gate Guardian
Join Date: Oct 2005
Location: IM da shiznit
Guild: The Shiznitz
Profession: W/Mo
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/signed
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Nov 15, 2005, 02:38 PM // 14:38
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#15
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Frost Gate Guardian
Join Date: May 2005
Guild: The Luckless Marauders [OOPS]
Profession: E/Mo
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What on earth is /signed, /unsigned, /resigned, /designed, /etc.?
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